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Master Autodesk Inventor: From Basics to Advanced

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16 modules

Lifetime access

Overview

Master Autodesk Inventor: From Basics to Advanced – Complete 3D Design Masterclass
Learn 3D Part Modeling, Assembly Design, Animation, and Technical Drawings using Autodesk Inventor from scratch.

This comprehensive Autodesk Inventor course is designed to take you from the fundamentals to advanced 3D design techniques. Whether you’re a beginnerengineering student, or professional designer, this course will help you develop a solid understanding of Autodesk Inventor’s tools and workflows through step-by-step tutorials and real-world exercises.

You’ll start by exploring the user interface, setting up projects, and creating 2D sketches. From there, you’ll move on to 3D solid modelingassembly creationanimation, and technical drawings — building the skills needed to confidently design and document mechanical components and assemblies.

Modules

Course Overview

Preview

Introduction to Autodesk Inventor: UI, Files, & Settings

6 attachments • 3.86 mins

Getting Started with Autodesk Inventor

Preview

Starting a New Inventor File and Exploring the User Interface

Managing Projects and Files in Autodesk Inventor

Saving, Opening, and Exporting Inventor Files

Customizing the Color Scheme

Quiz for Introduction to Autodesk Inventor

Drawing Sketches with Autodesk Inventor

15 attachments • 26.73 mins

Invoking the Part Modeling Environment and Importance of Sketches

Invoking the Sketching Environment for Creating Sketches

Working with the Selection of Planes

Specifying Units

Specifying Grids and Snap Settings

Creating a Line Entity

Creating an Arc by using the Line Tool

Creating a Circle

Creating an Ellipse

Creating an Arc

Creating a Rectangle

Creating a Slot

Creating a Polygon

Creating a Spline

Editing a Spline

Editing and Modifying Sketches

14 attachments • 26.65 mins

Trimming Sketch Entities

Extending Sketch Entities

Splitting Sketch Entities

Offsetting Sketch Entities

Creating a 2D Sketch Fillet

Creating a 2D Sketch Chamfer

Patterning Sketch Entities

Creating Construction and Centerline Entities

Mirroring Sketch Entities

Moving a Sketch Entity

Creating a Copy of Sketch Entities

Rotating an Entity

Scaling Sketch Entities

Stretching Sketch Entities

Applying Constraints and Dimensions

9 attachments • 25.63 mins

Working with Constraints

Applying Constraints

Controlling the Display of Constraints

Controlling Constraint Settings

Applying Dimensions

Controlling Dimension Settings

Modifying and Editing Dimensions

Working with Different States of a Sketch

Displaying Available Degrees of Freedom

Creating Base Features of 3D Solid Models

4 attachments • 17.72 mins

Creating an Extrude Feature

Creating a Revolve Feature

Navigating a 3D Model in the Graphics Area

Changing the Visual Style of a Model

Creating Work Features

4 attachments • 27.64 mins

Creating Work Planes

Creating Work Axes

Creating Work Points

Creating a User Coordinate System

Exploring Advanced 3D Modeling and Feature Editing

13 attachments • 37.36 mins

Exploring Advanced Extrude Features

Exploring Advanced Revolve Features

Working with a Sketch having Multiple Profiles

Projecting Geometries

Creating a Section View

Editing a Feature and its Sketch

Displaying Earlier State of a Model

Re-ordering Features of a Model

Measuring the Distance between Entities

Assigning an Appearance

Applying a Material

Assigning Surface Finishes and Manufacturing Data

Calculating Physical Properties

Exploring Complex Modeling with Sweep, Loft, and Specialized Tools

8 attachments • 43.3 mins

Creating a Sweep Feature

Creating a Loft feature

Creating a Coil feature

Creating an Emboss Feature

Creating a Mark Feature

Creating a Rib Feature

Applying an Image on the Face of a Model

Creating a Shell Feature

Patterning and Mirroring

6 attachments • 27.33 mins

Creating a Rectangular Pattern

Creating a Circular Pattern

Creating a Sketch Driven Pattern

Suppressing Features and Pattern Occurrences

Unsuppressing Features and Pattern Occurrences

Mirroring a Feature or a Body

Refining Models with Holes, Threads, Fillets, Chamfers, and 3D Sketches

6 attachments • 43.81 mins

Creating Holes

Creating Threads

Creating Fillets

Creating Chamfers

Splitting a Face and a Solid Body

Creating 3D Sketches and Curves

Creating and Managing Bottom-up Assemblies with Constraints and Joints

10 attachments • 45.63 mins

Mastering Assembly Design: Exploring Different Approaches in Building Assemblies

Building Assemblies with the Bottom-Up Approach

Working with Degrees of Freedom

Applying Constraints - Part 1

Applying Constraints - Part 2

Applying Constraits - Part 3

Applying Joints

Editing Constraints and Joints

Deleting Constraints and Joints

Moving and Rotating Individual Components

Creating Top-Down Assemblies & Managing Components, Patterns, and BOMs

6 attachments • 23.64 mins

Creating an Assembly by using the Top-down Approach

Editing Assembly Components

Patterning Assembly Components

Mirroring Components of an Assembly

Copying Components of an Assembly

Creating Bill of Material (BOM) of an Assembly

Mastering the Presentation Environment: Animations, Snapshots & Storyboards

12 attachments • 4.42 mins

Invoking the Presentation Environment

Capturing Actions on the Timeline

Capturing Tweaks on the Timeline

Editing Time and Properties of a Tweak

Creating a Snapshot View

Editing, Renaming, and Deleting a Snapshot View

Publishing a Snapshot View to a Raster Image

Creating an Exploded View in a Drawing File

Creating a New Storyboard

Creating a New Scene

Playing Animation of a Storyboard

Publishing Animation to a Video File

Mastering 2D Drawings: Views, Dimensions, Notes, BOMs & More

17 attachments

Invoking the Drawing Environment

Editing the Sheet Size

Editing and Creating the Title Block

Editing the Drafting Standard

Creating the Base View of a Model

Creating Projected Views

Working with Angle of Projection

Creating Specialized Drawing Views: Auxiliary, Section, Detail, Slice, & More

Deleting a Drawing View

Applying Dimensions to Drawing Views

Adding a Text/Note to a Drawing

Adding a Surface Finish Symbol to a Drawing View

Adding a Weld Symbol to a Drawing View

Adding a Hole and Thread Note to a Drawing View

Adding the Parts List - Bill of Materials (BOM)

Editing the Parts List / Bill of Materials (BOM)

Adding Balloons

Final Summary

1 attachment • 1 mins

Final Summary

FAQs

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How can I access the course materials?

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Can I interact with the instructor during the course?

Absolutely! we are committed to providing an engaging and interactive learning experience. You will have opportunities to interact with them through our community. Take full advantage to enhance your understanding and gain insights directly from the expert.

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