arrow_back
Course Overview
Getting Started with SOLIDWORKS
Start a New Part File
User Interface of SOLIDWORKS
Specifying Units
Mastering Sketching Tools and Techniques in SOLIDWORKS
Starting the Sketching Environment
Specifying Grids and Snap Settings
Creating a Line
Creating a Centerline and a Midpoint Line
Creating Rectangles
Creating Circles
Creating Arcs
Drawing Polygons
Drawing Slots
Drawing Ellipses and Elliptical Arcs
Drawing Parabolas and Conic Curves
Drawing Splines
Editing and Modifying Sketches
Editing_and_Modifying_Sketches-Downloaded_Files
Trimming Unwanted Sketch Entities
Extending Sketch Entities
Offsetting Sketch Entities
Mirroring Sketch Entities
Creating Sketch Fillets
Creating Sketch Chamfers
Creating a Linear Sketch Pattern
Creating a Circular Sketch Pattern
Applying Dimensions and Constraints
Downloaded Files - Applying Dimensions and Constraints
Applying Geometric Relations
Applying Dimensions
Editing Dimensions
Practice Exercise 1 - Creating a Fully Defined Sketch
Creating Basic Features and Manipulating Views
Downloaded Files - Creating Basic Features and Manipulating Views
Creating an Extruded Feature
Creating a Revolved Feature
Navigating a 3D Model in the Graphics Area
Manipulating View Orientation of a Model
Changing the Display Style of a Model
Creating Reference Planes and Cut Features
Downloaded Files- Creating Reference Planes and Cut Features
Creating Reference Planes – Part 1
Creating Reference Planes – Part 2
Creating Cut Features - Extruded Cut and Revolved Cut
Practice Exercises
Practice Exercise 1 - Creating Model
Downloaded Files - Practice_Exercises
Editing and Managing Model Features and Sketches
Downloaded Files - Editing and Managing Model Features and Sketches
Editing a Feature and its Sketch
Displaying Earlier Model States and Reordering Features
Projecting Edges onto the Sketching Plane
Assigning Appearance and Material, and Calculating Mass Properties
Downloaded Files - Assigning Appearance and Materia
Applying Materials and Calculating Mass Properti
Assigning an Appearance or Texture
Creating Sweep and Lofted Features
Downloaded Files - Creating Sweep and Lofted Features
Creating a Sweep Feature
Creating a Sweep Cut Feature
Creating Lofted and Lofted Cut Features
Creating Curves and 3D Sketches
Downloaded Files - Creating Curves and 3D Sketches
Creating Projected, Helical, and Spiral Curves
Creating Curves by Specifying XYZ Points and Reference Points
Creating a Composite Curve
Creating 3D Sketches
Patterning and Mirroring Features
Downloaded Files - Patterning and Mirroring Features
Creating a Linear Pattern
Creating a Circular Pattern
Creating a Curve Driven Pattern
Creating a Sketch-Driven Pattern
Creating a Table-Driven Pattern
Creating a Fill Pattern
Creating a Variable Pattern
Mirroring Features, Faces, or Bodies
Creating Advanced Features - Holes, Threads, Fillets, and More
Downloaded Files - Creating Advanced Features
Working with the Hole Wizard
Adding Cosmetic Threads
Creating Threads
Creating Fillets – Part 1
Creating Fillets – Part 2
Creating Chamfers
Creating Rib Features
Creating Shell Features
Creating Wrap Features
Understanding Assembly Approaches, Standard Mates, and More
Downloaded Files - Understanding Assembly
Understanding Assembly Approaches
Applying Relations or Mates – Standard Mates
Moving and Rotating Individual Components
Working with Advanced Mates
Downloaded Files - Working with Advanced Mates
Working with Advanced Mates - Profile Center
Applying a Symmetric Mate
Applying a Width Mate
Applying a Path Mate
Applying a Linear Coupler Mate
Applying a Limit Distance Mate
Applying a Limit Angle Mate
Working with Mechanical Mates
Downloaded Files - Working with Mechanical Mates
Working with Mechanical Mates and Applying a Cam Mate
Applying a Slot Mate
Applying a Hinge Mate
Applying a Gear Mate
Applying a Rack Pinion Mate
Applying a Screw Mate
Applying a Universal Joint
Understanding Advanced Assembly Techniques
Downloaded Files - Understanding Advanced Techniques
Creating an Assembly Using Top-down Approach
Editing Assembly Components
Editing Mates
Patterning Assembly Components -Linear and Circular
Mirroring Components of an Assembly
Creating Assembly Features
Suppressing or Unsuppressing Components
Creating an Exploded View
Collapsing and Animating an Exploded View
Editing an Exploded View and Adding Exploded Lines
Detecting Interference in an Assembly
Creating Bill of Material (BOM) of an Assembly
Working with Drawings
Downloaded Files - Working with Drawings
Invoking the Drawing Environment
Creating the Base View of a Model
Invoking Drawing from Part or Assembly
Creating a Model View
Creating Projected Views
Creating 3 Standard Views
Working with the Angle of Projection
Defining the Angle of Projection
Editing the Sheet Format
Creating a Section View – Part 1
Creating a Section View - Part 2
Creating an Auxiliary View
Creating a Detail View
Creating a Removed Section View
Creating a Broken-out Section View
Creating a Break View
Creating a Crop View
Creating an Alternate Position View
Applying Dimensions and Modifying the Driving Dimension
Controlling Dimension Style and Adding Notes
Adding Center Marks and Centerlines
Creating the Bill of Material (BOM) and Adding Balloons
Practice Exercise 1 - Creating Drawing
Student Project - Suspension System
Creating Suspension System Parts (20 Individual Components)
Mounting Frame - Part 1
Lower A Arm - Part 2
Upper A Arm - Part 3
Joint Base - Part 4
Knuckle - Part 5
Ball Stud - Part 6
Hub Outer Flanged Ring - Part 7
Hub Inner Flanged Ring - Part 8
Bearing Cage - Part 9
Bearing Ball - Part 10
Wheel Stud - Part 11
Drive Shaft - Part 12
Disc Brake - Part 13
Shock Housing - Part 14
Piston Rod - Part 15
Spring - Part 16
Nut - Part 17
Caliper Body - Part 18
Mounting Bolt - Part 19
Rivet - Part 20
Creating Suspension System Assembly
Suspension System Assembly Part - 1
Suspension System Assembly Part - 2
Preview - SOLIDWORKS for Beginners and Intermediate Users – Learn Part Modeling, Assembly, and Drawing from Scratch! (Video Course)
Discuss (
0
)
navigate_before
Previous
Next
navigate_next